![]() ![]() I feel like the game is treating us like it's our first time playing a video game ever or that we can't think via our instinct. This is, in my opinion, dumb, this is something I don't like and Doom Eternal likes to add a tutorial for all the guns and tools you have. In Doom Eternal if you pick up a gun, It takes you to a tutorial arena to teach you how to use the gun. In Doom 2016 you get a new gun you just spawn a bunch of weak enemies to let the player test it and see how it works. I don't like this, because it stops the flow of the game and there's a lot of hand holding too. In my opinion all these tutorial should be done in a more subtle way like in the classic doom games, doom3 and doom 2016. ![]() Of course, you need to teach the player how to use them properly but I have a gripe with the tutorials.Īpparently they seem to stop the player from doing what he or she was doing to teach how some stuff basic works in the game. ![]() It also comes with a bunch of new stuff like the new flamethrower, the grenades, the weapon mods and the slayer gates. So far Doom Eternal looks amazing in every aspect of a doom game, the level design, the combat, the weapons, the monsters etc. ![]()
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